It’s briefly back to the trapper to sell the perfect bear pelt, then we’re venturing into legendary animal territory for the legendary buck. That’s one we haven’t got yet.

On the way we pause for a stranger sitting on the porch of a house. He’s looking for some rock carvings and talking weird, but he really needs to find them. Francis Sinclair’s his name. He’s odd. Of course he’s odd.

Anyway, that just kicks it off. But finding the legendary buck is pretty difficult. When I do eventually find it, shooting it is tricky too! What we do find is an O’Driscoll camp, a native burial ground, and a couple of jokers with a safe. But… of course we prevail in the end.